MSfix'd can be played in Heretic, Hexen & Strife, in addition to Doom! Mine aims to keep things working as accurately as possible to the original, adding mechanics only where it is necessary, or where the player has the option of using it or not. This project is not to be confused with kodi's (the guy making a grapple hook, holy shit that's awesome) revamp of MSX. So, after several weeks of work, here's a beta for Project MSfiX'd.įor those of you who might not have caught it in the last few threads, this is my attempt to, as the lousy pun implies, fix things that were causing Project MSX to malfunction in more recent versions of GZDoom. If you would like to submit any news or your personal map or mod releases here, please reply/backlink to this post. Wraith Revenant released an asset extraction tool for Nu-Doom GZDoom 3.0.0 released FMOD out due to GPL compliance, all QZDoom features merged Anon release a mod with a tackle feature Source code for Amiga FPS Gloom has been released Castlevania-style mod Nightmare of the Sin updated to 1x1 Blender now has an addon for the creation of Quake 1 models One anon was considering hosting speedmapping sessions every Sunday low turnout last session however Mapping deadline reached awaiting release? 3991729ĭOOM THREAD / RETRO FPS THREAD - Last thread >3985314ĭOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE OF A HIGHER CLASS Anonymous 04:44:01 Post No.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |